Focused on the emotional needs of the children to reduce stress deriving from anxiety, fear, pain and loneliness.
Offering an immersive digital world to engage and distract children from their daily hospital routine supporting their well being.
Involving both children and their caregivers to help both overcome loneliness and distance during the hospitalization.
Collecting and measuring motor, sensory and cognitive data during children gaming sessions, in order to provide objective metrics of patients conditions and stress levels useful to medical specialists to track, customize and improve therapy.
New pediatric patients every year
Must be sedated during medical treatments
Digital technologies supporting patients wellbeing
Improving children therapy experience and adherence to therapy
45 millions new pediatric patients between US and EU undergo every year painful and stressful medical treatments. Among them, 300 000 children per year in the world are diagnosed with cancer. The 80% of them must be traditionally sedated or treated with painkillers to undergo therapy. That's because children are scared by medical tests and theyr often refuse them, leading to significant delays in hospital operations, negatively impacting therapy efficiency, but also their parents lifetime and the work routine of the medical staff.
TOMMI is designed to improve patients therapy experience, engaging children senses and focusing their attention out of their negative feelings, also involving their parents to offer them a more active role during therapy. At the same time, TOMMI is designed to test children psychomotor skills using AI to collect and analyze therapy related data useful to doctors to track patients performances in time.
TOMMI is a product realized by Softcare Studios Srls, a digital health company using virtual reality and artificial intelligence in healthcare and wellness.
Digital technology at the service of therapy
The correlation between our emotional status and our physiology is becoming more and more clear and documented. Researchers are introducing virtual reality into hospital to support patients starting from their mind and emotions, to increase therapy’s acceptance and generate a better follow up. The first trials around the world are gaining positive results about the therapeutical effects of VR in fields such as pain management and anxiety reduction, encouraging the work in this innovative promising field.
Different skills, one common goal: improve the hospital experience through virtual reality. This is our team.